[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 九尾狐活动 8下 [stopmusic] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_ltroom",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.4)] [Character(name="avg_npc_068")] [name="负伤的镇民"] 啊——长官,你在这里! [name="负伤的镇民"] 听说你负伤了,你可以下地了吗? [Character(name="avg_npc_066")] [name="塞弗林"] ......咳,这里伤员很多......再这样下去,真的没地方落脚了...... [name="塞弗林"] 塔佳娜......塔佳娜她怎么了? [Character(name="avg_npc_068")] [name="负伤的镇民"] 我、我也不清楚,听说有人在她的面前被烧死,她就...... [Character(name="avg_npc_069#2")] [name="塔佳娜"] 呜呜......呜...... [Character(name="avg_npc_066#2", name2="avg_npc_069#2",focus=1)] [name="塞弗林"] ........哭出来吧,孩子,你没必要强撑着的...... [Character(name="avg_npc_066#2", name2="avg_npc_069#2",focus=2)] [name="塔佳娜"] 对、对不起......但是我...... [Character(name="avg_npc_066#2", name2="avg_npc_069#2",focus=1)] [name="塞弗林"] 去哭一场。 [Character(name="avg_npc_066#2", name2="avg_npc_069#3",focus=2)] [name="塔佳娜"] 可现在外面还是一片混乱! [Character(name="avg_npc_066", name2="avg_npc_069#3",focus=1)] [name="塞弗林"] 我去......有我在,还有罗德岛的各位。 [name="塞弗林"] 总有办法的。 [Character(name="avg_npc_066", name2="avg_npc_069#2",focus=2)] [name="塔佳娜"] 不......您难道是想...... [Character(name="avg_npc_066")] [name="塞弗林"] 带她去休息,我来指挥战局。 [Character(name="avg_npc_068")] [name="负伤的镇民"] 没问题...... [Character(name="avg_npc_066", name2="avg_npc_069#4",focus=2)] [name="塔佳娜"] 伯父......!答应我!不要去送死! [name="塔佳娜"] 那是没有意义的...... [Character(name="avg_npc_066", name2="avg_npc_069#4",focus=1)] [name="塞弗林"] ......连你都说出没有意义这种话,那可就真没有意义了。 [name="塞弗林"] 至少怀着点希望吧......也许事情还有转机。 [stopmusic(fadetime=3)] [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_ltstreet2",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=0.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [CameraShake(duration=0.7, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [delay(time=1)] [playMusic(intro="$batmeeting_intro", key="$batmeeting_loop", volume=0.4)] [Character(name="char_345_folnic_1#5")] [name="亚叶"] 给我——让开! [Dialog] [Character] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=0.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [playsound(key="$smallearthquake", volume=0.2)] [CameraShake(duration=2, xstrength=4, ystrength=4, vibrato=20, randomness=30, fadeout=true)] [delay(time=2)] [Character(name="avg_npc_065")] [name="镇民"] 成功了!那些巨像,巨像被粉碎了! [Character(name="avg_npc_011#2")] [name="泥岩"] 这种执着......真是出乎预料。 [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=2)] [name="萨卡兹战士"] 泥岩,不该这么手下留情了,否则我们无法全身而退。 [Character(name="avg_npc_011#2")] [name="泥岩"] ......你眼中满是仇恨,和茫然。 [name="泥岩"] 你在为安托医生感到愤怒,可那又如何? [name="泥岩"] 这里每个人背负的东西,都不少。 [Character(name="char_345_folnic_1#5")] [name="亚叶"] 住嘴。 [name="亚叶"] 不许你......提她的名字。 [Dialog] [Character] [PlaySound(key="$rungeneral", volume=0.6)] [delay(time=1)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [playsound(key="$e_atk_magic_n", volume=1)] [playsound(key="$e_atk_magic_m", volume=1)] [Blocker(a=0, fadetime=0.5, block=false)] [CameraShake(duration=2, xstrength=4, ystrength=4, vibrato=20, randomness=30, fadeout=false)] [Character(name="char_345_folnic_1#3")] [CameraShake(duration=0.3, xstrength=10, ystrength=10, vibrato=10, randomness=30, fadeout=true, block=false)] [name="亚叶"] 呃——! [Character(name="avg_npc_011#2")] [name="泥岩"] 等到饥荒和寒冬来临,你们还是会战败,这是一场无人生还的闹剧。 [name="泥岩"] 沃伦姆德......会灭亡。 [Character(name="char_345_folnic_1#5")] [name="亚叶"] 这不用你说! [Character(name="avg_npc_011#2")] [name="泥岩"] 你在恨谁......?你又想救谁? [Character(name="char_345_folnic_1#3")] [name="亚叶"] ......呃!又是那个法术—— [Character] [Dialog] [playsound(key="$smallearthquake", volume=0.2)] [CameraShake(duration=2, xstrength=4, ystrength=4, vibrato=20, randomness=30, fadeout=false)] [name="岩石巨像"] 嘎啊啊啊啊——! [delay(time=2)] [Character(name="char_358_lisa_1#2")] [name="铃兰"] 亚叶姐姐——! [Dialog] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [playsound(key="$e_atk_magic_n", volume=0.4)] [CameraShake(duration=0.3, xstrength=4, ystrength=4, vibrato=20, randomness=30, fadeout=true)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=2, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [delay(time=1)] [Character(name="avg_npc_053")] [name="萨卡兹战士"] 减缓了泥岩的法术生效时间......真是奇异的技巧。 [name="萨卡兹战士"] 不过,你还有余裕分心? [Character] [Dialog] [PlaySound(key="$fightgeneral")] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="char_358_lisa_1#2")] [name="铃兰"] 唔!放、放开我! [Character(name="char_358_lisa_1#2", name2="avg_npc_053",focus=2)] [name="萨卡兹战士"] 你应该庆幸,如果你再大个几岁,我会毫不犹豫地砍下你持杖的惯用手。 [Character(name="char_345_folnic_1#5")] [name="亚叶"] ——铃兰!? [Character(name="avg_npc_011#2", name2="char_345_folnic_1#5",focus=1)] [name="泥岩"] 别想跑。 [Character] [Dialog] [name="岩石巨像"] 嘎啊啊啊啊——! [Dialog] [playsound(key="$smallearthquake", volume=0.6)] [CameraShake(duration=2, xstrength=4, ystrength=4, vibrato=20, randomness=30, fadeout=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$rungeneral", volume=0.9)] [delay(time=1)] [Character(name="avg_npc_066")] [playsound(key="$p_imp_blunt_h")] [PlaySound(key="$d_sp_ballista")] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [stopmusic(fadetime=1)] [Character(name="avg_npc_066")] [name="塞弗林"] ......你只是个医生,你不该背对敌人。 [Character(name="char_345_folnic_1#5")] [name="亚叶"] 塞弗林——!你还不能! [Character(name="avg_npc_011#2")] [name="泥岩"] 又一个......战士。 [Character(name="avg_npc_066#3")] [name="塞弗林"] ...... [name="塞弗林"] ......真凶,已经被找到了。 [name="塞弗林"] 造成这一切的元凶!叛徒毕德曼!就在刚才,已经被罗德岛的干员们带回了议事厅! [Character(name="avg_npc_067")] [name="武装的感染者"] ...... [Character] [name="叛乱的镇民"] 等等,毕德曼......毕德曼没死?那是怎么回事? [Character(name="avg_npc_067")] [name="武装的感染者"] 不要听他胡言乱语!真凶是谁还重要吗!? [name="武装的感染者"] 我们要的是感染者不再被非感染者排挤,穷人不必为贵族卖命!冬灵人可以夺回自己的土地! [name="武装的感染者"] 我们是整合运动——我们将开启新的时代——! [Character] [Character(name="avg_npc_011#2")] [PlaySound(key="$d_gen_walk_n", volume=0.6)] [name="泥岩"] 你看,塞弗林,这毫无用处...... [Character(name="avg_npc_011#2", name2="avg_npc_066#3",focus=2)] [name="塞弗林"] ......那就杀了我,整合运动,我们痛痛快快打一场。 [Character(name="avg_npc_011#2", name2="avg_npc_066#3",focus=1)] [name="泥岩"] ......然后呢?寒冬和饥荒依旧可以摧毁这座城市。 [Character(name="avg_npc_011#2", name2="avg_npc_066#3",focus=2)] [name="塞弗林"] 不...... [name="塞弗林"] 反正横竖都是死路一条......我宁可相信罗德岛可以阻止事情变得更糟。 [name="塞弗林"] 至少能多活下来一些人...... [name="塞弗林"] 你看,你遍体鳞伤,面罩都碎了一半,你的巨像分崩离析,你其实很累了,不是吗? [name="塞弗林"] 我看得出来......我们同病相怜。 [name="塞弗林"] ——呃,借个火? [Character(name="avg_npc_011#2", name2="avg_npc_066",focus=1)] [name="泥岩"] ...... [Character(name="avg_npc_011#2", name2="avg_npc_066",focus=2)] [name="塞弗林"] 反正这都是最后一根烟了......算了。 [name="塞弗林"] (动手,现在,不要让他们有机会救我。) [Character(name="avg_npc_011#2")] [name="泥岩"] ——塞弗林·霍索恩,你死后,我会撤离这里。 [name="泥岩"] 这只是一座几近荒废的城镇,留在这里,只是等死。 [name="泥岩"] 你的死,给他们交代。如若他们还想残害他人,我自会处置。 [Character(name="avg_npc_066")] [name="塞弗林"] ......这就够了。 [Character(name="avg_npc_011#2")] [name="泥岩"] ——永别。 [Dialog] [Character] [stopmusic(fadetime=3)] [Dialog] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=0.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [playsound(key="$e_atk_magic_n", volume=0.4)] [CameraShake(duration=0.3, xstrength=4, ystrength=4, vibrato=20, randomness=30, fadeout=true)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=2, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [delay(time=2)] [Character(name="avg_npc_011#2")] [name="泥岩"] ......这法术,这是什么力量...... [Dialog] [Character] [Character(name="char_358_lisa_1#2",fadetime=1,block=true)] [delay(time=1)] [name="铃兰"] ——您、您为什么......一定要送死? [playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)] [Character(name="char_358_lisa_1#2", name2="avg_npc_066",focus=2)] [name="塞弗林"] 让开,小姑娘! [Character(name="char_358_lisa_1#2", name2="avg_npc_066",focus=1)] [name="铃兰"] 您不该死! [Character(name="char_358_lisa_1#2", name2="avg_npc_066",focus=2)] [name="塞弗林"] 那就会有更多人死——! [Character(name="avg_npc_067")] [name="武装的感染者"] 喂!泥岩好像遇到麻烦了!赶紧去帮他!不要让他们喘息! [name="武装的感染者"] 但、但他们连巨像都能打碎......这也太...... [Dialog] [Character] [PlaySound(key="$d_gen_walk_n")] [Character(name="char_294_ayer",fadetime=1,block=true)] [delay(time=1)] [name="断崖"] ......乖乖放弃吧。 [name="断崖"] 连萨卡兹都失败了,你们还要靠什么战斗? [Character(name="avg_npc_067")] [name="武装的感染者"] ——啧。 [Character(name="char_294_ayer")] [name="断崖"] 如果只是乘机发泄不满的话......好啊,我奉陪。 [name="断崖"] 我们奉陪到底。 [Character(name="avg_npc_067")] [name="武装的感染者"] 快,快启动剩下的“留声机”! [name="武装的感染者"] 我、我不懂莱塔尼亚的源石技艺,快去找个莱塔尼亚人......慢着,头顶那是什么,无人机!? [name="武装的感染者"] 别看头顶!看你背后!有个眼睛通红的—— [Character(name="char_328_cammou")] [name="卡达"] ......劝你们别乱动哦,灰喉姐可是盯着你们的。 [name="卡达"] 哎......也别回头去找灰喉姐的位置,我也盯着你们啊。 [Character(name="avg_npc_011#2")] [name="泥岩"] ......你们愤怒,你们保护。这是第几次了? [name="泥岩"] 你们......呵,你们居然真的赢了我。 [Character(name="char_367_swllow_1#4")] [name="灰喉"] 把武器放下,这次不会放水了,泥岩。 [Character(name="avg_npc_011#2")] [name="泥岩"] ...... [Character(name="avg_npc_066")] [name="塞弗林"] 你们......你们这样会让他们依旧记恨沃伦姆德! [Character(name="char_367_swllow_1", name2="avg_npc_066",focus=1)] [name="灰喉"] 与任何立场都无关,他们并非真正渴求变革,他们只是把自己的利益凌驾于其他人之上。 [name="灰喉"] 因为他们没有选择共渡难关,也不愿意知晓真相,他们只想要......在混乱中掠夺。 [Character(name="char_367_swllow_1#3", name2="avg_npc_066",focus=1)] [name="灰喉"] 塔佳娜小姐说的对,即使你牺牲自己,也是徒劳。 [Character(name="char_367_swllow_1#4", name2="avg_npc_066",focus=1)] [name="灰喉"] 不管背后的问题多么复杂,罗德岛的干员绝不会坐视感染者......毁掉一座城镇。 [Character(name="avg_npc_066", name2="char_345_folnic_1#4",focus=2)] [name="亚叶"] ......一座安托想要保护的城镇。 [name="亚叶"] 罗德岛的行动小队将死守这处广场,这座议事厅大楼。 [name="亚叶"] 的确,也许这会造成更多的伤亡...... [name="亚叶"] 但那是在这之后,在“你们”,和“我们”之后。 [name="亚叶"] 只要我们还在,就必须抗争到最后一刻......为了让安托,瞑目。 [Character(name="avg_npc_053")] [name="萨卡兹战士"] ...... [Character(name="avg_npc_011#2")] [name="泥岩"] ...... [Character(name="avg_npc_067", name2="avg_npc_067")] [name="武装的感染者们"] ...... [Character(name="avg_npc_011#2")] [name="泥岩"] ......你们,确实战胜了我......也许你们确实可以死守这座塔楼......但意义是什么? [Character(name="avg_npc_011#2", name2="char_345_folnic_1#4",focus=2)] [name="亚叶"] 很多人都会死。 [name="亚叶"] 会像安托一样......死得毫无意义。 [Character(name="avg_npc_011#2", name2="char_345_folnic_1#4",focus=1)] [name="泥岩"] 感染者有抗争的理由。 [Character(name="avg_npc_011#2", name2="char_345_folnic_1#4",focus=2)] [name="亚叶"] 理由永远会被正当化......但至少现在,你们没有在解决问题,你们只是在破坏。 [name="亚叶"] 在沃伦姆德遭受天灾之后,在补给告急缺乏人手的现在......你们做了什么? [name="亚叶"] 告诉我啊,你们做了什么!? [Character(name="avg_npc_011#2", name2="char_345_folnic_1#4",focus=1)] [name="泥岩"] ...... [Character(name="char_367_swllow_1#4",name2="avg_npc_011#2",focus=1)] [name="灰喉"] ——我说过了,别动。 [name="灰喉"] 你的源石技艺已经漏洞百出,现在这个距离,即使只是我的弩箭也足够让你失去行动能力。 [Character(name="avg_npc_011#2")] [name="泥岩"] ......罗德岛。 [name="泥岩"] 是什么导致了那场火灾,那场火灾又导致了什么? [Character(name="avg_npc_011#2", name2="char_345_folnic_1#4",focus=2)] [name="亚叶"] ......罪魁祸首,已经死了。 [Character(name="avg_npc_011#2", name2="char_345_folnic_1#4",focus=1)] [name="泥岩"] ......是吗。 [stopmusic(fadetime=2)] [Character(name="avg_npc_011#2")] [name="泥岩"] ...... [name="泥岩"] ——我们撤退。 [Character(name="avg_npc_067", name2="avg_npc_067")] [name="武装的感染者们"] 什么?但我们...... [Character(name="avg_npc_011#2")] [name="泥岩"] 我说了,撤退。 [name="泥岩"] 只是小部分的人的话......有办法穿过大裂谷,回到温暖的地带。 [name="泥岩"] 无论你们是想要夺回土地还是报复富人......最后都只会在冻土上遇难。 [name="泥岩"] 你们是想靠怒火度过冬天,还是想靠无辜者的尸体生火取暖? [name="泥岩"] 既然真凶已死,那么我们理应撤退。 [Character(name="avg_npc_067")] [name="叛乱的镇民"] 但、但我们要抢夺的是沃伦姆德!是我们的土地! [Character(name="avg_npc_053")] [name="萨卡兹战士"] 闭嘴,冬灵人。你想要的只是权利,舒舒服服地躲在强者后面捡破烂的权利。 [name="萨卡兹战士"] 不要质疑领袖,学聪明点,否则就把你丢在废土上。 [Character(name="avg_npc_067")] [name="叛乱的镇民"] 呃...... [Character(name="avg_npc_067")] [name="武装的感染者"] ......这不是你一句话就能解决的!! [name="武装的感染者"] 我们死了这么多人!难道就因为几句话就要夹着尾巴离开吗!? [Character(name="avg_npc_011#2")] [name="泥岩"] ......让他安静,朋友们。 [Character] [Dialog] 嘎嗷嗷嗷—— [delay(time=1)] [Dialog] [playsound(key="$smallearthquake", volume=0.6)] [CameraShake(duration=2, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [delay(time=1)] [playMusic(intro="$frontline_intro", key="$frontline_loop", volume=0.4)] [Character(name="avg_npc_067")] [name="武装的感染者"] 唔啊——唔啊啊啊——这——拳头——!? [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=2)] [name="萨卡兹战士"] 从地底伸出的石拳......你还有余力吗? [name="萨卡兹战士"] 不要用这么过激的手段制止他们,至少刚才为止他们和我们还是一边的。 [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=1)] [name="泥岩"] 我本来只想吓他们一下的......算了...... [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=2)] [name="萨卡兹战士"] 你也别老是把自己的源石技艺造物叫做朋友啊,瘆得慌。 [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=1)] [name="泥岩"] ......你可以当没听见。别这么啰嗦。 [name="泥岩"] 听着,撤退是我的判断。我没有命令你们所有人的能力,但是...... [name="泥岩"] 我会离开。愿意跟随我的人也会离开。 [name="泥岩"] 剩下的人......你们自求多福。 [name="泥岩"] 对了......你有火柴吗? [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=2)] [name="萨卡兹战士"] 如果没受潮的话,刚才那几个术师可真麻烦。 [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=1)] [name="泥岩"] 给那边的塞弗林长官,递个火。 [name="泥岩"] 战败者......能活着退出战场,已是万幸,不要再磨蹭了。 [Dialog] [Character] [Character(name="avg_npc_067")] [name="武装的感染者"] 嘁!那就不要管什么整合运动了!打下议事厅是迟早的事,这座城镇需要我们做主——! [name="武装的感染者"] 投降吧,塞弗林! [Character(name="avg_npc_066#3")] [name="塞弗林"] ......我就说,他们不会轻易收手的,咳咳—— [name="塞弗林"] 注意左侧!他们来了! [Character(name="char_358_lisa_1#2")] [name="铃兰"] 长官,躲在我身后。 [Character(name="char_345_folnic_1#3")] [name="亚叶"] ......一群疯子,啧。 [name="亚叶"] 绝对,不允许你们,践踏罗德岛保护的东西。 [Character(name="char_367_swllow_1#4")] [name="灰喉"] 他们在准备施法,准备防御,击破施术者—— [Dialog] [Character] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_atk_magic_m")] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=2, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=0.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [Character(name="avg_npc_053")] [name="萨卡兹战士"] —— [Character(name="avg_npc_067")] [name="武装的感染者"] 什、什么?挡下了我的源石技艺?! [name="武装的感染者"] 你们为什么要来碍事——! [Character(name="avg_npc_053")] [name="萨卡兹战士"] ——领袖有令。 [Character(name="avg_npc_067")] [name="武装的感染者"] 就算要和你们打,我们也不会轻易放弃,魔族! [Character(name="avg_npc_053")] [name="萨卡兹战士"] ......嚯。 [Dialog] [Character] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=0.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=0.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [Character(name="char_345_folnic_1#3")] [name="亚叶"] 发生什么了,他们怎么起了内讧......? [name="亚叶"] 等等......泥岩他......停下了脚步? [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="bg_ltstreet2",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=2)] [name="萨卡兹战士"] 领袖? [Character(name="avg_npc_011#2")] [name="泥岩"] ......土壤啊。 [name="泥岩"] 站......起来。 [Dialog] [Character] [playsound(key="$smallearthquake", volume=0.6)] [CameraShake(duration=2, xstrength=4, ystrength=4, vibrato=20, randomness=30, fadeout=true)] [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=2)] [name="萨卡兹战士"] 停下,泥岩,你在缩短自己的寿命。 [Character(name="avg_npc_011#2")] [name="泥岩"] ......无所谓。 [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=2)] [name="萨卡兹战士"] 没必要使用那么古老的—— [Character(name="avg_npc_011#2")] [name="泥岩"] 我说了......站起来! [Dialog] [Character] 几乎所有的废墟都凝结在一起。 那是一个巨人,它遥望着远方的山脉。 他,泥岩,一动不动。 [Character(name="char_358_lisa_1#2")] [name="铃兰"] 好、好高!好大! [Character(name="char_367_swllow_1")] [name="灰喉"] ......强弩之末罢了,它的身躯在崩溃,他在勉强自己。 [name="灰喉"] 后退,不要贸然进攻。 [Character(name="char_367_swllow_1")] [name="灰喉"] ...... [Character(name="char_367_swllow_1#4")] [name="灰喉"] 不,不对......泥岩的确已经没有这个力气了,但是这法术...... [name="灰喉"] 这其中有着萨卡兹的......巫术? [Character(name="avg_npc_011#2")] [name="泥岩"] (我说了——) [Character] [name="岩石巨像"] 我说了—— [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=2)] [name="萨卡兹战士"] 你在做一件很危险的事情,你把你的生命分享给了自己的造物,如果只是为了威慑,这不值得。 [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=1)] [name="泥岩"] ...... [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=2)] [name="萨卡兹战士"] ......行吧,听你的。 [Character(name="avg_npc_011#2")] [name="泥岩"] (从仇恨和纷争里脱身,活下去,现在是离开这里的最后机会。) [Character] [name="岩石巨像"] 离开这里。 [Character(name="avg_npc_011#2")] [name="泥岩"] (还想战斗的人......就是想将所有人置于死地。) [Character] [name="岩石巨像"] 那么......先来摧毁我。 [Character(name="avg_npc_011#2")] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=120, fadeout=true, block=false)] [name="泥岩"] 先来打败......我! [Character(name="avg_npc_067", name2="avg_npc_067",focus=1)] [name="武装的感染者"] 他、他怎么......他不是来帮我们的人吗!他不是整合运动吗! [Character(name="avg_npc_067")] [name="武装的感染者"] ......我、我才不管!那就让他去死吧!! [Dialog] [Character] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [Character(name="avg_npc_053")] [name="萨卡兹战士"] 过去......我们帮助你们。因为那场火灾,我们都心怀愤懑。 [name="萨卡兹战士"] 我们认同你们,引导你们,我们追求的不是他们的死,而是我们的生。 [name="萨卡兹战士"] 很遗憾,现在,我们似乎不站在同一边了。 [name="萨卡兹战士"] ......杀害平民和罗德岛的战士,让我们心有忧虑。 [name="萨卡兹战士"] 但如果是对付不听命令的暴徒......我们何必手下留情? [name="萨卡兹战士"] 对付任何人,我们,萨卡兹,“魔族佬”,都绰绰有余。 [name="萨卡兹战士"] 绰绰有余。 [Dialog] [stopmusic(fadetime=3)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [Background(image="bg_ltalley",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="char_294_ayer", name2="char_328_cammou",focus=1)] [name="断崖"] 发生什么了?自从那个巨像出现之后,声音就停下了...... [Character(name="char_294_ayer", name2="char_328_cammou",focus=2)] [name="卡达"] 那个、山一样的巨像也是源石技艺吗? [Character(name="char_294_ayer", name2="char_328_cammou",focus=1)] [name="断崖"] ......想办法和亚叶她们汇合。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="bg_ltstreet2",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Dialog] [Character] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Dialog] [Character] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [Character(name="avg_npc_067")] [name="武装的感染者"] ......嘁!该死! [name="武装的感染者"] 走,我们走,这座城镇已经死了,在冬天来临前找到翻过大裂谷的路才能活下去! [Character(name="avg_npc_067", name2="avg_npc_067",focus=2)] [name="武装的感染者"] 放弃这座城镇吧,冬灵的同胞,穷人和感染者们。 [name="武装的感染者"] 自会有别处迎接我们的怒火,就让沃伦姆德坐以待毙吧! [Character(name="avg_npc_067", name2="avg_npc_067",focus=1)] [name="武装的感染者"] ......在这里和萨卡兹冲突也没有任何好处,撤退。 [name="武装的感染者"] 我们走。 [Dialog] [Character] [PlaySound(key="$d_gen_soldiersrun",volume=0.4)] [delay(time=2)] [Character(name="avg_npc_053")] [name="萨卡兹战士"] 泥岩,够了! [Character(name="avg_npc_011#2")] [name="泥岩"] ——! [name="泥岩"] 呼啊——哈、哈—— [Character(name="avg_npc_053")] [name="萨卡兹战士"] 他们已经停手了......真荒唐,我们怎么变成了劝架的? [Dialog] [Character] [PlaySound(key="$d_gen_walk_n", volume=0.3)] [delay(time=1)] [Character(name="avg_npc_011#2")] [name="泥岩"] 看看这座城镇......我们,带来了混乱。 [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=2)] [name="萨卡兹战士"] 非你我本意,但抗争本就是利己的,没有那么多人心怀什么伟大事业。 [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=1)] [name="泥岩"] 你说的对......那我们究竟要如何对待我们的斗争......以及死去的同胞? [playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)] [Character(name="avg_npc_011#2", name2="avg_npc_053",focus=2)] [name="萨卡兹战士"] 痛苦和纠葛时刻伴随着我们。 [name="萨卡兹战士"] 呃,等我一下......我好像摸着火柴了,备用的。 [Character(name="avg_npc_053")] [name="萨卡兹战士"] 喂,宪兵,接着。 [Character(name="avg_npc_066")] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=10, fadeout=true, block=false)] [name="塞弗林"] ......! [Character(name="avg_npc_053", name2="avg_npc_066",focus=2)] [name="塞弗林"] 嗯......萨卡兹的战士也会抽烟? [Character(name="avg_npc_053", name2="avg_npc_066",focus=1)] [name="萨卡兹战士"] 不过我已经戒烟了。 [Character(name="avg_npc_053", name2="avg_npc_066#4",focus=2)] [name="塞弗林"] 唔嗯,看来每个戒烟的人都会带着火柴。 [Character(name="avg_npc_011#2")] [name="泥岩"] ......捡来的命,好好珍惜。 [name="泥岩"] 至于你们,罗德岛...... [name="泥岩"] ...... [Character(name="char_345_folnic_1#3")] [name="亚叶"] ...... [Character(name="avg_npc_011#2")] [name="泥岩"] ......那么,就此别过。 [name="泥岩"] 也许......也许你们能想办法帮助剩下的这些人...... [name="泥岩"] 但那些事,都和萨卡兹无关了。 [Dialog] [Character] [playsound(key="$smallearthquake", volume=0.6)] [CameraShake(duration=2, xstrength=4, ystrength=4, vibrato=20, randomness=30, fadeout=false)] 在岩石的崩塌声中,萨卡兹们转过了头。 街道在燃烧。 暴徒离去,没有再发生冲突的唯一原因,仅仅是恐惧和威慑。 最后一块碎石落地。 [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [Character] [Image]